
local meta = FindMetaTable( "Player" );

function meta:GiveTeamLoadout()

	self:Give( "ep_hands" );

end

function meta:SetTeamModel()

	self:SetModel( self:GetPlayerOriginalModel() );

end

function meta:DoModelSpecificData()

	for k, v in pairs( PlayerModels ) do
	
		if( table.HasValue( v.Models, string.lower( self:GetModel() ) ) ) then
		
			if( v.Armor ) then
			
				self:SetPlayerArmor( v.Armor );
			
			end
			
			return;
		
		end
	
	end

end